Immersive VR Education - About the company
Immersive VR Education is a public company based in Waterford (Ireland), founded in 2014. It operates as a Developer of software for Virtual Reality Educational Experiences. Immersive VR Education has raised $1.08M in funding from Kernel Capital. The company has 248 active competitors, including 23 funded and 3 that have exited. Its top competitors include companies like Interplay Learning, AutoVRse and Strivr.
Company Details
Developer of software for Virtual Reality Educational Experiences. It enables users to learn through experience on their platform with immersive content. Also allows to recreate historic lectures and record live lectures, to be replayed infinitely - and experience them remotely, connecting to tutors and peers across the world. The experiences are developed using the Unity game engine and Oculus Rift, Sony Project Morpheus, and Samsung Gear VR are the standards.
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Key Metrics
Founded Year
2014
Location
Waterford, Ireland
Stage
Public
Total Funding
in 3 rounds
Latest Funding Round
Investors
Ranked
6th among
Annual Revenue
as on Dec 31, 2018
Employee Count
as on Dec 31, 2018
Similar Companies
Exit Details
Public
Legal entities associated with Immersive VR Education
Immersive VR Education is associated with 1 legal entity given below:
Legal Entity Name | Date of incorporation | Revenue | Net Profit | Employee Count |
---|---|---|---|---|
Oct 27, 2014 | - | 413 | 211 |
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Immersive VR Education's funding and investors
Immersive VR Education has raised a total funding of $1.08M over 3 rounds. Its first funding round was on Mar 23, 2017. Its latest funding round was a Post IPO round on Jun 24, 2021 for $10.7M. 1 investor participated in its latest round, which include Octopus Investments, Kernel Capital, Sure Valley Ventures and HTC Corporation.
Immersive VR Education has 5 institutional investors including Kernel Capital, Octopus Investments and Sure Valley Ventures.
Here is the list of recent funding rounds of Immersive VR Education:
Date of funding | Funding Amount | Round Name | Post money valuation | Revenue multiple | Investors |
---|---|---|---|---|---|
Jun 24, 2021 | $10.7M | Post IPO | 4905420 | 1799204 | |
May 20, 2020 | $3.28M | Post IPO | 1261847 | 6484841 | |
Mar 23, 2017 | $1.08M | Seed | 4006076 | 9133075 | Kernel Capital, , and |
View details of Immersive VR Education's funding rounds and investors
Immersive VR Education's founders and board of directors
Immersive VR Education's employee count trend
Immersive VR Education has 27 employees as of Dec 18. The total employee count is 58.8% more than what it was in Dec 17. Here is Immersive VR Education's employee count trend over the years:Immersive VR Education's Competitors and alternates
Top competitors of Immersive VR Education include Interplay Learning, AutoVRse and Strivr. Here is the list of Top 10 competitors of Immersive VR Education, ranked by ÃØÃÜÑо¿Ëù score :
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Overall Rank | Company Details | Short Description | Total Funding | Investors | ÃØÃÜÑо¿Ëù Score |
---|---|---|---|---|---|
1st | ![]() Interplay Learning 2016, Austin (United States), Series C | Provider of VR simulation-based online training solutions | $46.1M | Shasta Ventures, Denniston Family OfficeÌý&²¹³¾±è;Ìý | 64/100 |
2nd | VR-based industrial training systems | $2.18M | Bosch DNA accelerator, LumikaiÌý&²¹³¾±è;Ìý | 57/100 | |
3rd | Strivr 2015, Menlo Park (United States), Series B | Virtual reality-based LMS platforms | $86M | Advancit Capital, Workday VenturesÌý&²¹³¾±è;Ìý | 56/100 |
4th | ![]() PIXO VR 2009, Berkley (United States), Series A | Provider of a virtual reality-based workforce training solution | $6.9M | 55/100 | |
5th | ![]() Talespin 2015, Culver City (United States), Acquired | Developer of an immersive platform for recruitment and training applications | $40.2M | Cornerstone, Sony Innovation FundÌý&²¹³¾±è;Ìý | 52/100 |
6th | 2014, Waterford (Ireland), Public | Developer of software for Virtual Reality Educational Experiences | $1.08M | Octopus Investments, Kernel CapitalÌý&²¹³¾±è;Ìý | 43/100 |
7th | ![]() Virti 2017, San Mateo (United States), Series A | Provider an immersive learning platform that provides AI-driven soft skills training with interactive video simulations | $10.1M | IQ Capital, Cedars-Sinai AcceleratorÌý&²¹³¾±è;Ìý | 50/100 |
8th | Mursion 2015, San Francisco (United States), Series B | Provider of virtual reality simulations for workplace training | $40.6M | NewSchools Venture Fund, ZOMALABÌý&²¹³¾±è;Ìý | 47/100 |
9th | ![]() PaleBlue 2016, Fort Lauderdale (United States), Funding Raised | VR, AR, and 3D based simulators for Industrial purposes | - | 44/100 | |
10th | ![]() Oktal Sydac 1989, Toulouse (France), Unfunded | Provider of training simulation solutions | - | - | 44/100 |
Looking for more details on Immersive VR Education's competitors? Click to see the top ones
Immersive VR Education's Investments and acquisitions
Immersive VR Education has made no investments or acquisitions yet.
Reports related to Immersive VR Education
Here is the latest report on Immersive VR Education's sector:
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News related to Immersive VR Education
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Road to VR•Jun 24, 2021•Immersive VR Education
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Morningstar•Apr 07, 2021•Immersive VR Education
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Morningstar•Feb 26, 2021•Immersive VR Education
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Morningstar•Jan 22, 2021•Immersive VR Education
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The Irish Times•Sep 10, 2020•Immersive VR Education
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Morningstar•Sep 09, 2020•Immersive VR Education
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Morningstar•Aug 24, 2020•Immersive VR Education
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